AI art: what can, and can't (yet), be done
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The buzz surrounding AI-generated art is getting louder and louder; new thinkpieces come out on the regular, mostly orbiting around the question of whether or not AI will replace human artists. The takes range from âno big dealâ to âexistential crisisâ: the Oxford Internet Institute released an 80-page paper arguing that we donât need to be worried, but Erik Hoel is very concerned about AI replacing creators, considers AI âan affront to human dignityâ, and wonders if it might be time for a Dune-style war against AI research. The editorial board here at RUINS tasked me with evaluating how AI art generators correspond with the parameters of traditional artistic practice. Hereâs what I came up with. But first, letâs define the playing field a little bit.
There are many kinds of AI art generators on the internet, but the text-prompt generators are getting the most notice, with Wombo, Night CafĂŠ, and Hotpot leading the pack. Lurking in the background is DALL¡E, which hasnât yet been released to the general public but which is causing some serious head-turning on Twitter and Instagram.1
The open-to-the-masses text-prompt AI art generators can reliably produce swirls of pretty colors and interesting patterns, similar to what you would expect to see in a hospital corridor or a bank lobby. So far, so goodâunless you work as an artist creating such images, in which case your livelihood might become uncertain.2 But what else can AI art generators do? What canât they do?
Well . . . Iâve been trying very hard to get Wombo to scare me, and it canât do it. When I type in âfrightening monsterâ or something like that, I reliably get an image that looks more like an animal than it doesnât, occasionally with traces of eyes, teeth, or fur. Some of the images it gives me have the same feel as certain paintings by Max Ernst, such as The Triumph of Surrealism.
However, the Ernst painting relies on its internal composition for much of its expressive power. Ernstâs monster is stomping around, roaring, and waving its arms; Womboâs monsters donât have the anatomy necessary to look menacing in the same way. Thatâs too bad, because if AI art is going to be the next big new thing, it will have to be able to be disturbing. Monsters and other frightening and creepy imagery have been a staple of artistic expression for centuries, from the enormous prisons of Piranesi to Saturn Devouring His Children to Grateful Garfield, the Engorged. AI art just canât do that kind of scary.
Whatâs even harder to produce than scary art is beautiful art. Beauty is in the eye of the beholder, as they say; what I might think is beautiful might not be beautiful to the next person. Yet the AI canât deal with abstractions like âbeautifulâ; it has been trained to recognize and duplicate imagery of a more concrete kind. I can get an AI to make images that are reliably âbeautifulâ in the sense of having intriguing textures and pleasant colors, or even things like flowers and sunsets; but it is a very randomized, clichĂŠd, lowest-common-denominator type of beauty: âweâll put flowers in there because everyone thinks flowers are beautifulâ, etc. Just like scary art, beautiful art requires a sense of composition. The sense of space, rhythm, and drama in such paintings as, for example, Millaisâ Lorenzo and Isabella or Vermeerâs The Art of Painting or even Thomas Kinkadeâs Candlelight Cottage is something that AI canât yet do. When I tried to get Night CafĂŠ to create a beautiful image, it just got confused.
The most formidable obstacle to AI art being useful in the artistâs toolkit is that it lacks the ability to effectively communicate. The swirling, slightly blurry, nondescript images are profoundly intriguing, but only in an âinterestingâ way: there is no real communication going on. A human artist has, by definition, thoughts and feelings that can be expressed in their art; an AI, by definition, does not.
Consider this Francis Bacon self-portrait.
Of his self-portraits, Bacon was fond of saying things like âpeople have been dying around me like flies and I've had nobody else to paint but myself . . . I loathe my own face, and I've done self-portraits because I've had nothing else to doâ and âOne of the nicest things Jean Cocteau said was âeach day in the mirror I watch death at work.â That is what one does to oneself.â3
The style of Baconâs self-portraits is highly reminiscent of the distorted, smeared renderings produced when an AI is commanded to make a portrait. But the difference is that, when we look at a Bacon self-portrait, we can appreciate the anguish of soul that motivated him to express himself in that way, to distort his own features and blur them into near-unrecognizability. Francis Bacon is speaking a language, and was able to use the medium of paint to relay his feelings and ideas. Does Night CafĂŠ do that? Iâm afraid not. We know, objectively, that there is no conscious choice-making behind the smeariness in an AI image. If it looks like it might be communicating somethingâif an AI portraitâs blurriness makes us think about mortality and self-loathing the way Baconâs blurriness doesâwe can be assured that we, and we alone, are bringing that to the AI artwork. This is certainly an appropriate response to the AI artwork; but we ought to harbor no illusions about its significance.
Some people have expressed concern about the inherent biases revealed by AI art generators. Joseph Schneider entered prompts of traditionally male names into Wombo, and got pictures of faces; when he entered female names, he got images of bodies, many of them implicitly sexualized. Fawzi Ammache, is his excellent write-up of DALL¡E, points out that the program âdefaults to Western culture, customs, and traditions when generating images of things like weddings, restaurants, and homes.â
But the bias isnât the fault of the AI. What they are doing is reflecting the biases inside of ourselves. The AI will only ever show us our preconceptions of how things ought to appear; an image from an AI art generator will âlook just likeâ something only because that is what we expect the thing to look like. Consider this image by DALL¡E, generated using a prompt of âAntique photo of a knight riding a T-Rex.â
Does this look realistic? I hope you didnât say yes. No one has ever seen a live T-Rex, let alone one with a knight4 riding it. So how do you know what it would look like? What if I try to get the AI to show me something that would be impossible to visualize, such as âmenâs fashion in 500 yearsâ?
Imagine you are a professional artist, and you have been invited to produce a work for an exhibition centered around a specific themeâsuch as, for example, last year's show at Omaha's Bemis Gallery organized around the idea of empathy. Your method of work will probably be to break out your notebook and start brainstorming. Once you have some good ideas, you start sketching or otherwise filling out the concept. Once you have something promising, you go into the studio and start making art; maybe you're a painter so you start paintingâbut maybe you're a maker of video installations, or you work with textilesâI don't know, but you start making art.
Eventually, you will have a piece that you think is finished. It expresses what you want to say, and it does it in an artistic fashion; elements of your own personality and style are inherent in the work, and there might be ambiguities in the piece, prompting the viewer to puzzle over the meaning, and bring something of themselves to the artwork. Perhaps there is more than one meaning implied in the piece, and it will act as a catalyst for discussion and further reflection by the gallery patrons. You are pleased with your work, and you send it on to the gallery or museum with a satisfied feeling of accomplishment.
What happens when you work with an AI art generator to produce your piece? You would have to start with a description of the finished pieceâand the more detailed, the better. Then, you would start pounding that text description into the AI, and saving the results. Perhaps you accumulate twenty images corresponding to your prompt; you would them evaluate them and pick the one you like the most.
This isn't artistic practiceâthis is curatorial practice. Of course, good curating is an art of its own, but that verges into Seth Godin-style, âeverything is artâ territory, and we won't cover that here (although it is a good point, and worthy of discussion). I strongly doubt that an AI would ever produce something like Stephanie Syjucoâs I AM AN . . . (the first piece visible when you click on the Bemis show link above). Syjucoâs piece has all that the AI canât give: ambiguity, multivalence, and a sense of the artistâs concerns and preoccupations. You might personally dislike it, but you canât deny that it is a work of art with a definite purpose, significance, and expressive power. I am not convinced that AI can do those things . . . yet.
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If you want to play around with some of the other kinds, you might be intrigued by Artbreeder, which takes two preexisting images and mingles them together to create a third image. or Generated Photos, which creates very realistic pictures of faces.
Or maybe notâmaybe your job might become much easier.
I got these quotes from the Wikipedia article about this painting.
More like a jockey? Or a master of hounds?







I was eagerly waiting to hear your thoughts on this and I wasn't disappointed. You make some great points. What makes art special is the hidden meanings, human stories, and conscious decisions behind each piece. I don't think DALL¡E will replace artists the way we initially expect when discovering these tools. It could even have the opposite effect: if AI-generated art becomes so accessible and ubiquitous, will it make human-made art more unique and valuable?
I'm among those in the no big deal camp, largely because I don't actually think there is anything new here. But you inspired me to express my reasons for optimism, looking at fiction rather than painting: https://gmbaker.substack.com/p/ai-and-the-novelist?sd=nfs